[Udemy] Learn Unity 3D by coding a complete game start to finish C# [2017, ENG] :: Официальный сайт PrivalSystems и Asmlocator

[Udemy] Learn Unity 3D by coding a complete game start to finish C# [2017, ENG]

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Создавать темы 16-Май-2018 08:45

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Learn Unity 3D by coding a complete game start to finish C# Год выпуска: 2017
Производитель: Udemy
Сайт производителя: https://www.udemy.com/school-of-game-design-build-your-own-crossy-road-style-game/
Автор: School of Game Design
Продолжительность: 9 ч
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание:Have you played the smash hit Crossy Road which made the developer over $10 million dollars in just 90 days? Would you like to learn how to quickly make your own Crossy Road game in just a few hours with simple to follow training?
Throughout this course you will be learning how to build, from scratch, a Crossy Road game in the powerful Unity3D game engine, taught by our game design experts with over 15 years of industry experience.

Содержание


Intro/setup
24:18
Introduction
Preview
00:43
Crossy Road and Frogger
01:41
Rough Design
09:22
Setup Reference Document
03:48
Unity setup and asset import
05:13
Project Folders
03:31

Player Setup
02:33:47
Plugin leantween
Preview
04:47
Player Setup
Preview
06:40
Player Particle
06:28
Player Prefab
02:38
Player animation Idle
03:32
player animation jumpstart
03:53
Player Animation jump
Preview
03:39
Player Animation Die
02:54
Player animator setup
06:10
Player animator transition
06:14
Player Script - at pause please
06:03
Player controller variables
04:47
Player controller methods
03:14
Player controller basic move
10:04
Player Controller Move
04:53
Player Controller idle
09:41
Player Controller raycast
14:01
Player Controller gotHit
05:46
Player Controller isVisable
06:10
animator states
09:17
animator rotate
07:29
animator die correction
01:51
mover setup and variables
07:06
mover method setup
06:15
mover trigger setup
10:15

Setup for Game objects | camera | controllers
01:07:15
coin setup
10:44
log setup
04:26
camera setup and variables
03:13
camera follow
10:59
camera shake
11:41
manager setup - variables & singleton
07:22
manager methods
10:58
manager player controller
05:03
manager camera follow
01:27
manager coin
01:22

The GUI system
02:18:22
gui setup and coin gui
07:41
gui coin image & distance gui
03:17
gui start screen
04:34
gui start event triggers
04:04
gui game over screen
05:23
gui play again & quit
04:03
animator correction on transition
01:32
prefab setup
07:04
level prefabs
08:00
spawner setup & variables
06:51
spawner instantiating
07:18
spawner setup
07:15
spawner controller code
10:13
spawner controller setup
04:08
level road
07:25
spawner object correction
01:17
level grass 1 & 2
06:30
level railroad
05:40
level water
03:52
level generator setup & variables
04:37
level generator methods
07:27
manager and level generator
08:45
level starter & pixel edge
08:56
Hierarchy Cleanup
02:30

Setting up Audio
01:20:35
Audio & UI Import
01:43
Audio Ambient & Train
04:42
Audio Coin
04:14
Audio Player
08:23
Player Water Setup
06:02
Player Water Scripts
10:31
Railroad Collide & Manager Loop
02:02
Font Replacement
02:43
Title Setup
04:18
UI Element Clean Up
02:28
Game Over
04:30
Chicken Audio Random
02:20
Log Height Adjusted
01:49
Player Controls Fixed
06:19
Spawn Placement
03:46
Train Light Setup
10:37
Building The Game
01:59
Wrap Up
02:09

Extended Features
01:03:21
Player Controller - Multiple Rays
Preview
27:03
Spawner Controller | Both Sides
03:23
Killbox
32:55

Bonus Section | Basics of MagicaVoxel
20:25
Introduction
Preview
01:05
Navigating around the work space
04:57
UI and basic tools
04:55
Character Creation
09:28
Файлы примеров: присутствуют
Формат видео: MP4
Видео: H264-AVC, 1280x720 и 1920x1080 вперемешку
Аудио: AAC, 41000, Stereo, 109 kbps

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